Product team · 0 → 1
We take the
products others
turn down.
Too complex or too urgent for others. Our senior team takes it from a problem to a live product in weeks, not quarters.
∞ + 1100+
products from zero
1 week
fastest launch
0
failures on air
≤ 10
seniors on the team
Where are you now?
Pick your path
Our project is stuck.
We audit it in 3–5 days and take it to launch in 2–4 weeks.
See how →We need a product, fast.
Portal, MVP or AI tool: first live version in weeks.
See how →Our event goes live.
Scoring, voting and show software that can't fail on the day.
See how →We need senior hands.
A ready team under your brand, for a month or a season.
See how →Products others said no to.
All 16 products →20 minutes · no obligation
Stuck, or short on time?
Tell us what is stuck and when it must ship. We answer within one working day.
Four steps. No surprises.
How we work →Talk
20 minutes: what is stuck and when it must ship.
Options
2–3 ways to build it, with cost and timeline, in days.
Launch
First live version in 1 week to 1 month.
Grow
We improve it on real numbers.
Why teams pick us.
Seniors only
No juniors learning on your project.
One team
The people on the first call build it. No handoffs.
Straight answers
If it can't be done in your timeline, we say so on day one.
Three leads. A team of up to 10.
Team →
Aleksandr Stogov
Design lead
Led design at two of Eastern Europe's largest marketplaces.

Pavel Liutikov
Product & delivery
11+ years shipping one-off products in 9 countries.

Max Mikhailov
AI product engineer
Builds AI products end to end: backend, mobile, LLM.
Got a project others
turned down?
Home / Our project is stuck.
Your project is stuck. We take it to launch.
We audit it in 3–5 days at a fixed price, then finish it in 2–4 weeks.
Sounds familiar?
What happens next.
Audit · 3–5 days
What works, what blocks it, what it costs to finish. Fixed price.
Plan · 1 page
Scope, date and team. You decide, with numbers.
Finish · 2–4 weeks
Weekly demos until it is live.
Hand over
Code, docs and access stay with you.
Done before.
All products like this →Questions we hear.
Do you work with someone else's code?
Yes, that is the job.
What if it can't be saved?
We say so after the audit, and you keep the report.
Who owns the result?
You do, from day one.
Not quite your case?
Got a project others
turned down?
Home / We need a product, fast.
You need a product, fast. We ship the first version in weeks.
Portal, MVP or AI tool: from the problem to a live product people use.
Sounds familiar?
What happens next.
Talk · 20 min
What it must do, and by when.
Options · in days
2–3 ways to build it, with cost and timeline.
First version · 1 wk–1 mo
Live, with real users.
Grow
We improve it on real numbers.
Done before.
All products like this →Questions we hear.
How fast is “fast”?
Our fastest launch took one week. Most first versions take 2–6 weeks.
Can you work with our data?
Yes. Most of our AI tools run on the client's own data.
What does it cost?
The first step is a paid week at a fixed price, so you see results before committing.
Not quite your case?
Got a project others
turned down?
Home / Our event goes live.
Your event goes live. The software can't fail.
Scoring, voting, quiz and show-control software for one night with no second take.
Sounds familiar?
What happens next.
Brief · days
Format, screens, people on the day.
Build · weeks
Software plus a rehearsal mode.
Rehearse
We test the failure cases, not only the happy path.
On the day
We run it with your crew.
Done before.
All products like this →Questions we hear.
Have you done live TV?
Yes: a prime-time quiz, 4 seasons, 0 failures on air.
Do you come on site?
Yes, we run the system with your crew on the day.
What if something breaks?
Every system has a fallback we rehearse before the show.
Not quite your case?
Got a project others
turned down?
Home / We need senior hands.
You need senior hands, under your brand.
A ready team of seniors for a month or a season. Your brand, your client.
Sounds familiar?
What happens next.
Brief · 1 call
What, when, and how you work with clients.
Team · within a week
The people you need from our team of up to 10.
Work as yours
Your brand, your process, your client.
Hand over
Everything documented for your team.
Done before.
All products like this →Questions we hear.
Will the client know about you?
Only if you want them to.
How do you bill?
Monthly or hourly, agreed upfront.
Which skills do you bring?
Product, design, frontend, backend, mobile, AI, real-time 3D.
Not quite your case?
Got a project others
turned down?
Home / Products
Products others said no to.
Every one built from zero. Each card shows what changed for the client.
AI factory · Fintech · 2026
Content factory for two fintech brands
504–552 units
8-week pilot · LinkedIn, Instagram, X
AI tools · Fintech · 2026
System for analytics decks to lenders
≈10× faster
80 h → ~8 h per deck
AI infrastructure · 2026
Sovereign AI inference
0 → 80% load
1 wk · 10+ clients · 6 models
HR-tech · marketplace · 2026
Pilot ↔ airline AI portal
Coming soon
A market still matched by hand
Real estate · AI · 2026
AI host for a real-estate expo
100% AI-made
Avatar · scenes · voice dialogue
EdTech · AI · Own product
Sim4Skills
AI role-play
Mobile app · AI characters
Broadcast software · 2023–
Prime-time TV quiz software
4 seasons
50+ eps · 0 failures · TEFI nominee
Live event software · [year]
Red Bull Flugtag live scoring
Live
instant totals on screens
Attraction · 2021–
House of Fear, free-roam VR
Sold out
2 weeks ahead, since opening
Exhibition · 2016–2024
Ant-Man zone, S.T.A.T.I.O.N.
7.5 years
Las Vegas Strip · 3 countries
Digital twin · 2024
Pop-star guide in a digital twin
Nationwide
80+ buildings · 400 exhibits
Live event · VR · 2015
Audi Q7 premiere in VR
100+ headsets
in sync, one night, no second take
Live event · interactive · 2018
Hyundai World Cup pavilions
11 pavilions
7 interactive, all tournament
Live show · 2018
Indoor drone show
6,000 + 100,000
fans in the arena + TV viewers
Museum installation · 2018–
Astrophysical model
Since 2018
in daily operation
Museum · 2021–
TV Arts Museum
Since 2021
open, hosts lectures and events
Got a project others
turned down?
Home / Products / System for analytics decks to lenders
Lender-ready analytics decks, assembled from the source data.
A credit analytics company reports to the country's largest banks. Each deck took about 80 hours by hand. Now the first draft builds from the data in minutes, and revisions apply across the whole deck.
80 h → ~8 h
Time per deck
≈10× faster
End to end
30+ decks, ~10 yrs
Built on
minutes
Draft from Excel
01
The problem
Every report began as an Excel workbook. Someone rebuilt it by hand into 40–60 slides with up to ~290 charts, then spent a week on revisions: the same fix on twenty slides, five to twelve versions per deck.
02
The product decision
Don't automate slides, automate the source. Templates were derived from 30+ finished decks, so every chart and table is generated from the workbook, and every revision goes to the source and flows to every slide.
03
What we built
Excel in, branded deck out: charts, tables, takeaways, group legends · revisions by plain-language command or by notes on the PDF · diagrams drawn in Excel moved to slides one to one · PDF for the client and editable PPTX.
04
What changed
About 10× faster end to end. The analyst checks the story the numbers tell instead of retyping them, and slides can no longer drift out of sync with the workbook.
How it went.
Before
~10 years of decks built by hand
Step 1
30+ decks and workbooks analysed
Step 2
Templates and revision engine
Today
Draft in minutes, ≈10× faster
Similar situation?
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Home / Products / Sovereign AI inference
Idle GPU servers, turned into a pay-per-token AI service.
Companies pick an open model for each task and pay only for the tokens they use — no subscription, and their data never leaves the jurisdiction.
0% → 80%
GPU load for the owner
1 week
From start to launch
10+
Companies using it
6
Open models
01
The problem — two sides
The owner had GPU servers standing idle: a cost with no revenue. Companies wanted LLMs but couldn't send sensitive data to foreign clouds, and didn't want a subscription for occasional tasks.
02
The product decision
Don't rent out servers, sell tokens. A catalogue of open models, each priced per token: clients pick the right model per task, the owner fills the GPUs with many small loads.
03
What we built
Model catalogue and one API · per-token billing, no subscription · isolation that keeps data inside the jurisdiction · load balancing across the owner's servers.
04
What changed
Idle hardware became a revenue line at 80% load. Clients got LLMs for sensitive data without moving it abroad, and pay only for what they use.
How it went.
Day 0
Idle servers, no product
First days
Pricing and model list agreed
Week 1
Service live, first clients in
Today
10+ companies · 6 models · 80% load
Similar situation?
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Home / Products / Pilot ↔ airline AI portal
An AI portal that matches pilots with airlines.
Airlines publish a vacancy from a few key inputs; AI does the first match against pilot profiles. Launching now.
In launch
Status
≈90%
Functionally ready
5 key inputs
Vacancy from
after go-live
Results
01
The problem
Airlines search for pilots through agents, spreadsheets and chats. Pilots fill in the same forms again and again, and good matches are found late.
02
The product decision
Let a vacancy go live from a few inputs that matter — total and night hours, base, rank, type ratings — and let AI do the first screening, so people only talk to likely matches.
03
What we built
Pilot profiles · vacancy builder · AI matching and shortlist · the flow from first contact to interview.
04
What changed
Coming soon: results after go-live.
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Home / Products / Content factory for two fintech brands
One brief in, a week of content out. Same hero, same world, every channel.
An AI content factory for an 8-week pilot with two fintech brands. It studies what already works in the category, casts a fictional hero and produces videos, carousels and covers for LinkedIn, Instagram and X.
X · the decision
X · two objects
LinkedIn · coverA talking video, two posts for X and a LinkedIn cover from one brief. The hero is fictional; no real faces are reproduced.
504–552
Units planned for 8 weeks
587
Posts analysed first
0
Shoots or stock
1 day
Brief to finished set
How the factory runs
01
The problem
Two fintech brands needed 63–69 posts a week across LinkedIn, Instagram and X for eight weeks. A studio shoot for that volume is slow and expensive, and stock breaks the brand.
02
The product decision
Build a factory, not a campaign. Start from research into what already works in the category, then give both brands one fictional hero and one visual world, each in its own palette.
03
What we built
A pipeline from brief to channel-ready units · persistent cast, locations and objects · videos up to 20 s with voice and music · carousels and covers in four styles from one text.
04
What changed
From one brief: 13 finished units in a day, each built on a format with a known result. At pilot scale the plan is 504–552 units in eight weeks, with the creative director deciding what ships.
One world, built once



What the research found
×3.3
Static posts beat video on reactions
13.6×
Reach of reels under 10 seconds
10% → 62%
A tenth of reels bring most of the views
64%
X share of volume, and the riskiest channel
×60
Gap between own and partner channels
1st person
First-person posts drive the discussion
The factory does
- Up to 100 videos a day from one scenario
- Static posts, carousels and covers per channel
- Voice-over and music
- Persistent cast, locations and objects
- One idea tested in several versions
It does not
- Use external footage
- Reproduce real employees or faces
- Decide what to say: meaning and agenda stay with the creative director
Similar situation?
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Home / Products / AI host for a real-estate expo
A digital host for a real-estate expo, made entirely with AI.
A life-size digital host meets visitors at an outdoor exhibition of country houses, answers by voice and shows on the venue map where to go.

100% AI
Avatar, scenes and voice
by voice
How visitors ask
every exhibitor
What it knows
on the map
Where it sends you
01
The problem
A large outdoor expo of country houses: many exhibitors spread over a big site, and visitors who arrive with a concrete question — who builds, who installs windows, who can help with heating or the garden.
02
The product decision
Put one host at the entrance who knows every exhibitor. A digital person on a vertical screen that you simply talk to: no app, no menus, no queue for a consultant.
03
What we built
A generated avatar and scenes · voice dialogue on an LLM, with the exhibitor catalogue as its knowledge · suggested questions on screen · an interactive venue map that shows the way.
04
What changed
One question gives a visitor an answer and the exhibitor's spot on the map. Exhibitors get the people who are actually looking for them.
Similar situation?
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Sim4Skills: AI role-play that trains soft skills.
A mobile app where people rehearse difficult conversations with AI characters and see what to improve — before the real conversation happens.

co-founders
Our role
mobile
Platform
AI characters
Practice with
end to end
Built
01
The problem
Soft skills are learned by doing. Courses give theory, a trainer's hour is expensive, and a colleague to practise on is rarely free.
02
The product decision
Turn every skill into a short scenario with an AI character who reacts like a real person — a demanding client, a nervous candidate, an upset colleague.
03
What we built
A mobile app · AI characters and avatars · scenario-based chat bots for practice · feedback after each conversation.
04
What changed
Practice is there any time and as often as needed. We built it as co-founders, from the first idea to the app in users' hands.
Similar situation?
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Home / Products / Prime-time TV quiz software
Software for a prime-time TV quiz, from idea to air in one month.
A national channel brought back a classic quiz format with the air date already set. We built the show-control software in a month; it has run every episode since.
1 month
Idea → first broadcast
4 seasons
On air
50+
Episodes
0
Failures on air
01
The problem
The format was returning to prime time on a fixed date, produced without the original software. Live TV allows no second take.
02
The product decision
Treat it as broadcast equipment, not an app: one system for the operator console, game logic and on-air graphics, with fail-safes tested before every recording.
03
What we built
Operator console · game logic engine · on-air graphics · redundancy and rehearsal mode.
04
What changed
On air since April 2023, four seasons and 50+ episodes without a single failure. Nominated for the national TV award in 2023 and 2026.
How it went.
Week 0
Air date set, no software
Week 2
Game logic and graphics running
Week 4
First broadcast
Today
4 seasons, 0 failures
Similar situation?
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Home / Products / Red Bull Flugtag live scoring
Live scoring for Red Bull Flugtag.
Homemade flying machines leave the pier one after another. Judges score every flight, and the crowd and the broadcast need the result at once.
every flight
Scored live
distance · creativity · showmanship
Criteria
[N]
Teams
[0?]
Failures on the day
01
The problem
Flights happen minutes apart in front of a crowd. Scores from several judges must be combined and shown immediately, outdoors, with no chance to redo.
02
The product decision
A purpose-built scoring tool for the field instead of spreadsheets: each judge enters scores on a device, totals compute instantly, screens and broadcast read the same source.
03
What we built
Judge app · scoring engine · live leaderboard output for screens and the host.
04
What changed
[Result to confirm: teams scored, uptime, whether it was reused.]
Similar situation?
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Home / Products / House of Fear, free-roam VR
House of Fear, a free-roam VR attraction run as a business.
A building-scale mixed-reality attraction where players walk freely through a physical set, with rain, wind, heat and a tilting floor.

sold out
Tickets
2 weeks
Booked ahead
opening day
Since
20+
Contractors
01
The problem
A new kind of attraction with no reference to copy, a large public budget and a state expert review to pass.
02
The product decision
Mixed reality instead of pure VR: the physical set, props and effects carry the immersion, so content and hardware are designed as one product.
03
What we built
Realistic content that continues the set · wireless VR for free movement · rain, wind, heat and cold, haptic vests and guns, a tilting platform, players' own hands in the game.
04
What changed
Passed the expert review; tickets sell out two weeks ahead, every week since opening.
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Home / Products / Ant-Man zone, S.T.A.T.I.O.N.
Ant-Man zone for Marvel Avengers S.T.A.T.I.O.N..
An interactive projection that guides visitors through the Ant-Man hall of a touring Marvel exhibition. Built once, installed in three countries.

7.5 years
Longest run
Las Vegas · Singapore · China
Venues
3
Countries
Best Place to Meet Your Heroes
Award
01
The problem
A touring exhibition needs an interactive zone that survives packing, shipping and re-installation, and runs every day without an engineer on site.
02
The product decision
Design the zone as a product, not a one-off: the same content, hardware kit and install procedure for every venue.
03
What we built
Interactive floor projection of moving ants · tracking and projection setup · a repeatable install by one team.
04
What changed
The attraction ran 7.5 years on the Las Vegas Strip (June 2016 – January 2024) and was named "Best Place to Meet Your Heroes" by Vegas Seven.

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Home / Products / Pop-star guide in a digital twin
A pop star as the guide of a digital twin.
A pop artist's digital double hosts virtual tours through a national exhibition centre, open to visitors from every region.

every region
Access
80+ buildings
Recreated
400
Exhibits
national tech forums
Shown at
01
The problem
A huge exhibition centre is only reachable for people who can travel to it.
02
The product decision
Make a familiar face the guide: a pop artist's digital double leads the tour, so the experience feels like a show, not a 3D model.
03
What we built
Integration of the artist's digital double as host of the tours through the space and science pavilions.
04
What changed
Opened to users across the country and presented at national technology forums.
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Home / Products / Audi Q7 premiere in VR
A car premiere held entirely in VR.
100+ headsets playing one film in perfect sync — a flight through space and a drive through the city in the new Audi Q7.

100+
Headsets in sync
one
Takes
15–20 engineers
Team
2015
Year
01
The problem
In 2015 there was no off-the-shelf way to play one VR film on 100+ headsets at the same second.
02
The product decision
Build the sync and streaming system ourselves and rehearse it like a broadcast.
03
What we built
A system that streamed one film to 100+ mobile VR headsets and kept them in sync, run on site with the agency.
04
What changed
Every guest saw the new Q7 at the same second, together, in VR.

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Home / Products / Hyundai World Cup pavilions
Branded pavilions for a World Cup sponsor.
11 pavilions next to the stadiums of a FIFA World Cup, with interactive zones running for the whole tournament.

11
Pavilions
7
Interactive
whole tournament
Running
2018
Year
01
The problem
The same interactive experience had to work in 11 host cities at once, on match days, for full matchday crowds.
02
The product decision
One kit, one set of procedures, tech support in every city.
03
What we built
Football skill games, AR fan masks, photo zones; contractor selection and technical management.
04
What changed
All pavilions ran for the whole tournament.

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Home / Products / Indoor drone show
An indoor drone show at a basketball All-Star game.
A half-time show with drones tracked across the arena, for 6,000 fans and 100,000+ TV viewers.

6,000
Fans
100,000+
TV viewers
10
Custom drones
1,570
LED wristbands
01
The problem
Indoors there is no GPS, and a live broadcast allows no retake.
02
The product decision
Optical tracking across the whole arena volume, with choreography programmed and rehearsed against it.
03
What we built
Tracking volume · drone choreography development and programming · sync with LED screens, lights and wristbands.
04
What changed
The first drone show at a sporting event in the country, live on TV.

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Home / Products / Astrophysical model
An astrophysical model of the world.
A scientific interactive installation on the evolution of the universe, in a space and aviation centre.

since 2018
In operation
3, distributed
Teams
scientists
Consultants
letter of thanks
Client feedback
01
The problem
The content had to be scientifically correct and still understandable to any visitor.
02
The product decision
Scientists as consultants from day one, three specialised teams working to one plan.
03
What we built
Software, design and object design for an interactive table on the evolution of the universe.
04
What changed
In daily operation since 2018.
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Home / Products / TV Arts Museum
A museum of television on a monumental staircase.
The story of television told through three engineers of their eras, along a staircase 15 m high and 74 m long.

90
Steps
15 m
Height
74 m
Length
since 2021
Open
01
The problem
A museum had to fit along a staircase inside a working television centre.
02
The product decision
Tell the story through three people rather than a timeline of devices.
03
What we built
Exhibition fabrication, editorial and media content, led across dozens of contractors.
04
What changed
Open since 2021; hosts lectures and events.
Similar situation?
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Home / How we work
Four steps. No surprises.
You always know what happens next, what it costs and when it ships.
Talk
20 minutes: what is stuck and when it must ship.
You get
A straight answer: can it be done in your time.
Options
2–3 ways to build it, with cost and timeline, in days.
You get
A one-page proposal with cost and date.
Launch
First live version in 1 week to 1 month.
You get
A working product, live with users.
Grow
We improve it on real numbers.
You get
Monthly improvements on real numbers.
A paid first week.
Why paid
You see real work before a big commitment. We see the real problem before promising a date.
What it includes
An audit or a working prototype, a plan, and a fixed price for the rest.
Why teams pick us.
Seniors only
No juniors learning on your project.
One team
The people on the first call build it. No handoffs.
Straight answers
If it can't be done in your timeline, we say so on day one.
Where are you now?
Got a project others
turned down?
Home / Team
Three leads. A team of up to 10.
Every person here has launched products from zero. The people on the first call are the people who build it.

Aleksandr Stogov
Design lead
Led design at two of Eastern Europe's largest marketplaces.

Pavel Liutikov
Product & delivery
11+ years shipping one-off products in 9 countries.

Max Mikhailov
AI product engineer
Builds AI products end to end: backend, mobile, LLM.
The wider team, per product.
Engineering
Frontend, backend, mobile, QA.
AI
LLM integrations, data pipelines, evaluation.
Real-time
Game engines, 3D, live show control.
Design
Product and interface design, motion.
Their work.
All products →Got a project others
turned down?
Home / Contact
Bring us the problem.
Tell us what is stuck and when it must ship. We answer within one working day.
Or directly
liutikov@gmail.com+995 591 19 39 64Tbilisi · we work remotely worldwide
Book 20 minutes with PavelWhat happens next.
Within a day
We reply and suggest a time.
20-minute call
What is stuck, the date, who decides.
In days
2–3 options with cost and timeline.
Your call
Start with a paid first week, or not.
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